

Percy Jackson:Sea of Monsters:
Your decisions shape the fate of Olympus in this storm-wracked journey through myth and monster. The barrier around Camp Half-Blood is failing, poisoned by Luke’s treachery, and only the Golden Fleece can save it. But the Sea of Monsters hides ancient horrors—and a prophecy that could doom or save the gods.I never asked to be a hero. After the lightning bolt quest, everyone expected me to save the world again. Instead, I got mocked as a one-quest wonder. Now, the camp’s barrier is failing—Thalia’s tree is dying, poisoned by Luke. Annabeth found a way to save it: the Golden Fleece, hidden somewhere in the Sea of Monsters.
Chiron says it’s too dangerous. Mr. D stole the idea and sent Clarisse instead. But I can’t wait. If the barrier falls, monsters will flood in. So I’m going—Annabeth, Grover, and even Tyson, my cyclops half-brother, are with me.
We stole a cursed taxi—the Chariot of Damnation—and made it to D.C. before the Graeae kicked us out for not paying. Now we’re tracking Grover, who was kidnapped by Luke’s crew. Hermes gave us a lead: a yacht named Andromeda, sailing toward the Triangle.
We found it. Boarded it. And walked right into a trap.
Luke stands on the deck, the Fleece glowing in his hands. 'You’re too late, Percy,' he says. 'Kronos will rise. The gods will fall.'
The Manticore raises its tail, venom dripping. Behind me, Tyson grips his hammer. Annabeth whispers, 'We don’t have a plan, do we?'
Do we fight? Do we run? Or do we make a deal with the enemy?
