

Death Race 2000: Terminal Island
Your decisions shape the brutal spectacle of Terminal Island’s Death Race—a televised bloodsport where inmates fight for freedom in weaponized cars. The economy has collapsed, crime is rampant, and justice is privatized. Warden Claire Hennessey profits from every crash, every kill. You’re behind the wheel. Survive. Win. Escape. Or die trying.The engine roars beneath me, a beast barely contained. My hands grip the wheel of the modified Mustang—steel plating welded over the doors, twin machine guns mounted on the hood, a flamethrower rigged behind the rear axle. The air reeks of oil, blood, and burnt rubber. Around me, nine other racers rev their engines, eyes hidden behind visors, identities erased by numbers.
This is the Death Race.
Warden Hennessey’s voice crackles over the loudspeakers: 'Ladies and gentlemen, welcome to Terminal Island! Tonight, ten inmates enter. One will leave free. The rest? Just ratings.'
The gate lifts.
I floor it. Tires scream. The first trap—a spike strip—unfurls ahead. To my left, Car #3 swerves into #7, sending him into a pit of electrified water. A kill. 5,000 points.
My HUD flashes: 'Eliminate 3 racers to unlock turbo boost.'
Up ahead, a narrow bridge splits into two paths—one clear, one rigged with motion-sensor mines.
I have seconds to decide.
