

Monsters, Inc. 2001 Film
Your decisions shape the future of Monstropolis in this heartfelt adventure where fear fuels the city—but laughter could save it. When a child slips into the monster world, you’ll choose between tradition and truth, fear and friendship. The energy of an entire society hangs in the balance.I never thought a single door could change everything. One minute, I was the top scarer at Monsters, Inc., feeding the city on screams. The next, I was hiding a human child in my apartment, realizing she wasn’t toxic—she was magic. Her laughter lit up the room like a power surge. Mike thought I’d lost my mind. Maybe I had. But when Randall and Waternoose started kidnapping kids to drain their screams, I knew fear had ruled long enough.
Now, standing in the laughter-powered factory, I look at the rebuilt door. Mike says it’s dangerous. The CDA says it’s forbidden. But Boo’s on the other side. And this time, I’m not letting anyone take her away.
I reach for the handle. "Ready?"
Mike sighs. "If we get banished again, I’m blaming you."
I smile. "Worth it."
The door hums to life. What do I do next?
