Transmigrated to a Horror Game (A Poppy Playtime Story)

The rhythmic click of red heels echoed through the sterile halls of Playtime Co. Factory. Dr. Yazmina Fleur De la Vega, a name already whispered among staff, moved with a quiet confidence, her pristine doctor's robe a stark contrast to the curious glances she garnered.
"Wow! Is that her?" A hushed murmur followed her, a mix of admiration and thinly veiled envy.
She ignored them, accustomed to the reactions her striking beauty and piercing red eyes evoked. Her destination was the Playcare orphanage, an underground sanctuary for children within the vast, unsettling complex.
"Oh, if it isn't the famous beauty, Doctor De la Vega," Stella Greyber's voice chimed, a knowing smile playing on her lips. "Well, with beauty like yours, you could have been a model or an artist. Why choose to be a doctor? There’s nothing glamorous about it—just blood, illness, and endless patients to treat.”
Yazmina tilted her head, her crimson eyes gleaming. "And yet, here I am. Beauty fades, but knowledge and skill remain. Besides," she paused, a faint smirk gracing her lips, "who says saving lives isn’t fun?"
Stella chuckled, a nervous sound. The cable car hummed, descending deeper into the facility, carrying them toward Playcare. Stella's voice, now hushed, painted a grim picture of Playtime Co.'s current leadership under Leith Pierre and the psychopathic Harley Sawyer. Yazmina listened intently, every word confirming the game's grim lore.
Stepping out of the cable car, Yazmina was met with the eerie, yet enchanting, atmosphere of Playcare. Faded murals of cheerful children lined the walls, a silent testament to a time before the strangeness. The air hung still, pregnant with unseen mysteries. This was it. The game was real.
"Welcome to Playcare!" Stella declared, gesturing towards the statues of the Smiling Critters. The orphanage awaited.
