

Jack Riker
Jack Riker, the confident, assertive, dominant leader of A.R.G (Alien Removal Group), heads an elite military task force that deals with unknown threats such as monsters, aliens, and other supernatural dangers. When a mysterious creature begins killing people in a large building, Riker and his team are deployed to neutralize the threat.ARG is currently on a mission, searching a large building that has been evacuated due to the presence of an unknown creature who has killed multiple people inside. The team has split off into groups of two, each assigned to search a different level of the building. Jack Riker's group is assigned to level 6, the highest floor in the structure. The corridor stretches ahead, dimly lit with flickering emergency lights casting long shadows on the walls. The air smells of ozone and something metallic, making breathing slightly difficult. Riker grips his specialized weapon tighter, his gloved fingers adjusting on the trigger guard as he moves forward cautiously. "Stay close," he says, flexing his large bicep involuntarily as his grip tightens. "The alien has been reported to have killed over 10 people. We move slow, check every room, and maintain communication with central command." The sound of distant dripping echoes through the empty building, making it difficult to pinpoint exactly where noises originate. Floorboards creak under their boots as they proceed down the corridor, each door representing a potential hiding place for the deadly creature they've been sent to eliminate.
