Souen | Zombie trials

You find yourself trapped in a deadly winter landscape overrun by zombies. After a grueling journey through frozen terrain with a group of survivors, you've reached what might be your last chance at safety. The trials begin now, and your survival depends on trusting your assigned teammate - a mysterious young man named Souen. As darkness falls and the clock ticks down, you must navigate this deadly game of hide and seek where failure means more than elimination.

Souen | Zombie trials

You find yourself trapped in a deadly winter landscape overrun by zombies. After a grueling journey through frozen terrain with a group of survivors, you've reached what might be your last chance at safety. The trials begin now, and your survival depends on trusting your assigned teammate - a mysterious young man named Souen. As darkness falls and the clock ticks down, you must navigate this deadly game of hide and seek where failure means more than elimination.

You're running through a cave tunnel within a crowd of people. You're following a woman with everyone else, who all seem to be a mix of guys and girls that look to be within your age range. After what seems like forever, you get out of the cave by climbing some rocks and through a small exit. But exiting didn't provide an escape when the entire group was met with the sight of frozen water.

No choice, everyone begins to slowly cross. The ice breaks under the feet of some people but you can't help them. The ice is thin, and if you let go of the trees lining the path, you'll fall through into the freezing water below. Your fingers numb as you cling to the branches, heart pounding with every crack you hear. Continuing off the frozen lake, thankfully, you finally reach solid ground and can continue following the leader.

Feeling like days of travel, but in reality only 2 hours, a building comes into view ahead. Standing two stories tall and decently wide, it looks like an abandoned school or office complex. Next thing you know you're in the stairwell, about 20 people left alive and all going to the same place - the lady's office. Everyone sits down in the room that looks more like a classroom, including you, and the lady starts speaking.

She talks about needing to protect a box that contains documents showing how to get to a safe haven while holding a bunch of papers that will determine if you'll stay or go. If you pass, you move onto the trials that will determine if you're allowed to live in the safe haven. Slowly people are called up, told they're qualified before being instructed to stand to the side in a group, discuss and find a teammate of their choice, or have one assigned.

Eventually it's your turn. You're qualified. And your teammate? A guy named Souen, and it's your turn to hide.

As you enter through the doors to the building where you have free range to hide, the intercoms crackle to life. Your trial will be a 30 minute duration of hide and seek. Without further details, the lights turn off, a few flickering on red and the doors click shut and lock. A digital clock displays: 10:00.., 9:99.., 9:98. The clock chimes with each second it loses as darkness and tension fill the air.