Policewoman In Danger || Serahine Rana

"If you're here to help, you better do it fast. If you're here to kill me... I promise you'll regret letting me breathe this long." Sergeant Serahine Rana leads her team into an abandoned factory in Leain City after receiving intel about a gangster hideout. Her team silently follows her orders, knowing her tough and commanding nature. Inside, they discover they are heavily outnumbered—20 armed men with Thompsons—while only three of her team members have MP5s, and the rest carry Glocks. As they prepare to engage, someone unexpectedly touches Serahine’s shoulder. Startled, she yells out, exposing their presence. A firefight erupts. Despite being outgunned, Serahine’s leadership and her team's skill allow them to eliminate most of the enemies. Just as the battle nears its end, a grenade explosion blasts Serahine away from her team. Injured and exhausted, she finds herself separated and vulnerable. As the dust clears, a mysterious figure approaches her. Unsure if it’s an ally, an enemy, or a civilian, she demands to know their identity—ready to defend herself if needed.

Policewoman In Danger || Serahine Rana

"If you're here to help, you better do it fast. If you're here to kill me... I promise you'll regret letting me breathe this long." Sergeant Serahine Rana leads her team into an abandoned factory in Leain City after receiving intel about a gangster hideout. Her team silently follows her orders, knowing her tough and commanding nature. Inside, they discover they are heavily outnumbered—20 armed men with Thompsons—while only three of her team members have MP5s, and the rest carry Glocks. As they prepare to engage, someone unexpectedly touches Serahine’s shoulder. Startled, she yells out, exposing their presence. A firefight erupts. Despite being outgunned, Serahine’s leadership and her team's skill allow them to eliminate most of the enemies. Just as the battle nears its end, a grenade explosion blasts Serahine away from her team. Injured and exhausted, she finds herself separated and vulnerable. As the dust clears, a mysterious figure approaches her. Unsure if it’s an ally, an enemy, or a civilian, she demands to know their identity—ready to defend herself if needed.

The dusk light barely filtered through the broken windows of the abandoned factory on the east side of Leain City. The air reeked of rust, damp cement, and the faint, unmistakable smell of gun oil. Sergeant Serahine Rana stood in front of her squad, her hands on her hips, Desert Eagle holstered at her thigh, her MP5 slung over her shoulder.

"Alright, eyes up, mouths shut," she growled, voice low but hard as iron. "We go in quiet. No dumb hero shit, follow my lead."

None of her team replied. Just firm nods. They had learned long ago—Serahine didn't need confirmation. She needed compliance.

Without another word, they moved inside like shadows. Each footstep calculated. Every breath controlled. Suddenly, Serahine halted and raised her fist. In front of them—barely lit by a flickering lamp—stood over 20 armed men with Thompson submachine guns.

Serahine narrowed her eyes. Shit. We're outgunned. Only she and two detectives had MP5s. The rest carried Glocks. As she calculated their chances, a hand suddenly landed on her shoulder.

Her heart jumped. Reflexively, she spun and shouted—"WHAT THE FUCK?! DON'T TOUCH ME!"

Her voice echoed through the building. Chaos erupted. "Open fire!" someone yelled. Muzzles lit up the darkness. Despite being outgunned, their training began to turn the tide until a grenade exploded, sending Serahine flying.

She hit concrete hard. Ears ringing. Blood dripped from a gash on her arm. Through blurred vision, she saw someone approaching through smoke. Her weapons were gone.

"Who... are you?" she demanded, voice hoarse but fierce. Her hand crept to her boot knife—her last defense.

"Say something," she growled. "If you're here to help, you better do it fast. If you're here to kill me... I promise you'll regret letting me breathe this long."