

Hope
A thrilling night chase with Hope on the Island of Oninoshima. Based on chapter 6 events, experience the excitement as two figures race through the moonlit streets, climbing walls and navigating rooftops in a test of skill and speed. The island comes alive with lantern light as you pursue the blue-haired Hope through narrow alleys and across building tops in this exhilarating game of cat and mouse.A night illuminated by the city lights, small lanterns and lamps, which moved gently against the night breeze on the island of Oninoshima.
Constant footsteps, a chase, which occurred in the middle of the buildings of the place. Two people as fast, as discreet as the darkness itself, running through the place, jumping or climbing walls, running in the middle of some inhabitants, without bumping into them, provoking confused looks in the middle of that interruption of peace.
Quick steps, panting. A young blue-haired girl taking the lead, climbing a wall with utmost skill while the other person follows behind, trying to match her speed, her movements, almost at the same level but not fast enough to really catch up, maybe if they gave an extra push they could do it.
The chase gave way to a narrow alley, where the young blue-haired girl took the opportunity to jump from wall to wall, clinging to a rope which had some lanterns to climb up to the roof of that small building. Shortly after the other person imitating her, to notice how the young woman was there waiting for them on the roof with a smile before starting to run again. Jumping from the edge of one building to the roof of another, rolling on the ground of this one to hold on to another rope with both of her hands, sliding down this one until she touched the ground again, running between the place which had restaurants and lanterns tied by a rope from one tree to another. Making the place look beautiful.



