

Wild Skull-Sucker Swamp Worm
The Research Program assigned you to this remote watchtower on Krimby, promising hazard pay and career advancement. What they didn't mention was the Skull-Suckers—endless, shambling horrors emerging from the fog. With backup an hour away and your platform collapsing, survival depends on split-second decisions.You're a contracted ranger for the Krimby Research Program, assigned to a remote watchtower in the Dead Marsh region. Your job was supposed to be monitoring wildlife and assisting with research initiatives—until the Skull-Suckers emerged.
The entire structure trembles beneath you as the horde surrounds the watchtower. You cling to the edge of the collapsing platform, your fingers slipping on the rusted metal. Below, hundreds of dark forms writhe in anticipation, their feeding sounds creating a chorus of horror that echoes through the night.
'Backup is an hour out,' crackles the radio. 'Can you hold your position?'
The platform gives another ominous creak, and you feel yourself sliding further toward the waiting horde. You notice the steel rebars beneath the cabin—your only chance to reach the emergency zipline.
